After some eye opening feedback on our level, we yet again, had another long discussion on the boss. It became clear to us that the concept of our boss, and the...
Enhancing, polishing and finalizing Moving on to the last week of development, it’s time to wrap things up and prepare for the final showcase. At this point...
The feedback provided from the last in-class presentation was illustrative to say the least. We are glad that the judges think we have a good foundation to buil...
We started off the week by getting some in-depth feedback from Elias. Based on this feedback in preparation for the Beta build we aimed to resolve the following...
This was the second-half of reading week, where we continued work on adjusting our Alpha build based on the feedback from the last Alpha demo as well as the pla...
After our original early implementation of the tutorial level, one of the main points of feedback that was received was that there was too much information in t...
After more thorough playtesting sessions with the help of the GDDC club, we observed many bugs related to interactables and began to consider a form of unpainta...